Connected Mailbox Exercise

In this exercise, we will take our "SimpleDB" protocol parser and turn it into a network-connected data storage service. When a user sends a "PUBLISH" we will push the data into a queue, and when the user sends a "RETRIEVE" we will pop some data off the queue (if any is available). The user will connect via TCP to port 7878.

After completing this exercise you are able to

  • write a Rust binary that uses a Rust library

  • combine two Rust packages into a Cargo Workspace

  • open a TCP port and perform an action when each user connects

  • use I/O traits to read/write from a TCP socket

Prerequisites

  • creating and running binary crates with cargo

  • using match to pattern-match on an enum, capturing any inner values

  • using Rust's Read and Write I/O traits

  • familiarity with TCP socket listening and accepting

Tasks

  1. Create an empty folder called connected-mailbox. Copy in the simple-db project from before and create a new binary crate called tcp-server, and put them both into a Cargo Workspace.

    📂 connected-mailbox
    ┣ 📄 Cargo.toml 
    ┃
    ┣ 📂 simple-db 
    ┃  ┣ 📄 Cargo.toml 
    ┃  ┗ ...
    ┃
    ┗ 📂 tcp-server 
       ┣ 📄 Cargo.toml 
       â”— ...
    
  2. Write a basic TCP Server which can listen for TCP connections on 127.0.0.1:7878. For each incoming connection, read all of the input as a string, and send it back to the client.

  3. Change the TCP Server to depend upon the simple-db crate, using a relative path.

  4. Change your TCP Server to use your simple-db crate to parse the input, and provide an appropriate canned response.

  5. Set up a VecDeque and either push or pop from that queue, depending on the command you have received.

At every step, try out your program using a command-line TCP Client: you can either use nc, or netcat, or our supplied tools/tcp-client program.

Optional Tasks:

  • Run cargo clippy on your codebase.
  • Run cargo fmt on your codebase.
  • Wrap your VecDeque into a struct Application with a method that takes a simple-db::Command and returns an Option<String>. Write some tests for it.

Help

Connecting over TCP/IP

Using nc, netcat or ncat

The nc, netcat, or ncat tools may be available on your macOS or Linux machine. They all work in a similar fashion.

$ echo "PUBLISH 1234" | nc 127.0.0.1 7878

The echo command adds a new-line character automatically. Use echo -n if you don't want it to add a new-line character.

Using our TCP Client

We have written a basic TCP Client which should work on any platform.

$ cd tools/tcp-client
$ cargo run -- "PUBLISH hello"
$ cargo run -- "RETRIEVE"

It automatically adds a newline character on to the end of every message you send. It is hard-coded to connect to a server at 127.0.0.1:7878.

Writing to a stream

If you want to write to an object that implements std::io::Write, you could use writeln!.

Solution
#![allow(unused)]
fn main() {
use std::io::prelude::*;
use std::net::{TcpStream};

fn handle_client(mut stream: TcpStream) -> Result<(), std::io::Error> {
    let mut buffer = String::new();
    stream.read_to_string(&mut buffer)?;
    println!("Received: {:?}", buffer);
    writeln!(stream, "Thank you for {buffer:?}!")?;
    Ok(())
}
}

Writing a TCP Server

If you need a working example of a basic TCP Echo server, you can start with our template.

Solution
use std::io::prelude::*;
use std::net::{TcpListener, TcpStream};
use std::time::Duration;

const DEFAULT_TIMEOUT: Option<Duration> = Some(Duration::from_millis(1000));

fn main() -> std::io::Result<()> {
    let listener = TcpListener::bind("127.0.0.1:7878")?;

    // accept connections and process them one at a time
    for stream in listener.incoming() {
        match stream {
            Ok(stream) => {
                println!("Got client {:?}", stream.peer_addr());
                if let Err(e) = handle_client(stream) {
                    println!("Error handling client: {:?}", e);
                }
            }
            Err(e) => {
                println!("Error connecting: {:?}", e);
            }
        }
    }
    Ok(())
}

/// Process a single connection from a single client.
///
/// Drops the stream when it has finished.
fn handle_client(mut stream: TcpStream) -> Result<(), std::io::Error> {
    stream.set_read_timeout(DEFAULT_TIMEOUT)?;
    stream.set_write_timeout(DEFAULT_TIMEOUT)?;

    let mut buffer = String::new();
    stream.read_to_string(&mut buffer)?;
    println!("Received: {:?}", buffer);
    writeln!(stream, "Thank you for {buffer:?}!")?;
    Ok(())
}

Making a Workspace

Solution A workspace file looks like:
[workspace]
resolver= "2"
members = ["simple-db", "tcp-server"]

Each member is a folder containing a Cargo package (i.e. that contains a Cargo.toml file).

Handling Errors

Solution

In a binary program anyhow is a good way to handle top-level errors.

use std::io::Read;

fn handle_client(stream: &mut std::net::TcpStream) -> Result<(), anyhow::Error> {
    // This returns a `Result<(), std::io::Error>`, and the `std::io::Error` will auto-convert into an `anyhow::Error`.
    stream.read_to_string(&mut buffer)?;
    /// ... etc
    Ok(())    
}

You could also write an enum Error which has a variant for std::io::Error and a variant for simple_db::Error, and suitable impl From<...> for Error blocks.

When handling a client, you could .unwrap() the function which handles the client, but do you want to quit the server if the client sends a malformed message? Perhaps you should catch the result with a match, and print an error to the console before moving on to the next client.

Solution

If you need it, we have provided a complete solution for this exercise.